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Woohoo! I've got some sleep at last. Quite a lot of it in fact. Yesterday I watched Collateral Damage and ate pizza and icecream. I would have had BBQ dip to go with my icecream, but the dopey pizza company put the dips in the same bag as the large heavy bottle of coke, so when I opened the bag I discovered a BBQ sauce covered bottle.

So I went to bed early (by my recent standards) after chatting to izzy_stradlin on the phone and got lots of sleep. Spent the morning playing the new Prince of Persia game which is really good fun. Taxing, yet logical if you think about it. Most of the puzzles are the leaping kind, but I've just found a moving items about one. I wonder why so many games have slow-mo combat in. Not that I'm complaining, but most games with fighting in seem to have that feature now.

It's looking increasingly likely that I'm not going to get to go to Reading mage with the others as I have no idea what is going on. Hopefully tomorrow is more organised. Ah well - I do need to do a bit of shopping - it's good for me :)


Prince of Persia

I've only seen the trailer on TV but it does look nifty.
The original was a grand game, though. Only 2D sprites moving left and right but damn was it good gameplay. Just a shame you couldn't save your progress.

Re: Prince of Persia

The original was a god like game - probably some of the best graphics of that era and a really intutitive user interface that paid attention to what you were doing and what any sane sensible character would do.

The camera sucks a bit in this one, so it makes the 3d a little tricky to get used to, but the cool tricks you can do, like running along walls is fun! And being able to turn back time when you screw up is damn handy.